Wyndham Livesley BSc(hons)

Gameplay/Mechanics Programmer and avid gamer who has worked for over 10 years in the games industry helping to create fun and immersive experiences for all ages.

Wyndham Livesley BSc(hons)


Throughout my career so far, I have worked with numerous in-house and commercial engines as well as on a vast array of platforms. This has lead to the development of a wide range of skills and a need for adaptability.

C++ Programmer

Used in conjuction with Visual Studio, UE4 and CodeWarrior

Games Experience

11 shipped titles for: Microsoft Windows, PlayStation 4, PlayStation 3, PlayStation Vita, PSP, Xbox One, Xbox 360, Nintendo Switch, Nintendo Wii U, Nintendo 3DS and Nintendo DS


Experienced in using various debugging methods to find bug causes swiftly.

Version Control

Familiar with SVN, Perforce and Accurev

Team Worker

Approachable and communicative. More than happy to liaise between departments to aid project development.

Time Management

Comfortable with breaking down tasks and estimating completion dates as well and working to deadline.