Throughout my career so far, I have worked with numerous in-house and commercial engines as well as on a vast array of platforms. This has lead to the development of a wide range of skills and a need for adaptability.
Used in conjuction with Visual Studio, UE4 and CodeWarrior
11 shipped titles for: Microsoft Windows, PlayStation 4, PlayStation 3, PlayStation Vita, PSP, Xbox One, Xbox 360, Nintendo Switch, Nintendo Wii U, Nintendo 3DS and Nintendo DS
Experienced in using various debugging methods to find bug causes swiftly.
Familiar with SVN, Perforce and Accurev
Approachable and communicative. More than happy to liaise between departments to aid project development.
Comfortable with breaking down tasks and estimating completion dates as well and working to deadline.